There are so many questions asked over and over again about 12SKY , so here are some general knowledge facts and tips that needs to know, but not everyone knows. Hope you like it, and dont forget to buy the cheapest 12SKY gold and 12SKY power leveling from Goldceo.^^ Have a good time in 12SKY !
1. Enchanting a weapon will always at all times have at least 1% chance of breaking. Once you enchant an item past 50-60% (someone confirm which it is please?), the risk of breaking the item increases. For every 100 luck, the chance to break the item decreases by 1%.
2. Different items enchant for more% than others. Tin = 3% Dark Steel = 6% Black Steel = 9% and Steel of Eternity = 12%.
3. Luck is mostly for enchanting/upgrading weapons, but it does effect drop rates. The effect it has is very, very small, though, to the point it is barely noticed. It does effect the quality of the item as well.
4. Gained EXP is determined by the damage you do. If you attack a high level mob with weak attacks, you’ll get less XP than attacking a low level mob for high damage. Around level 47+, you have the strength and skills to deal considerable damage to high level mobs, so it’s easier to gain XP from red named monsters.
5. Don't use your gifts right away! Wait untill you're a really high level to use them. The gifts will be much better then.
6. Honor points decrease whenever you attack another player. Attacking and killing another player (hold ctr and click) is called PKing. Honor points are restored over time.
PKing is usually senseless…. But it is perfectly acceptable when someone is annoying you, Kill Stealing, etc. Just hit them a few times… they’ll get the idea once the respawn back at the entrance.
7. Damage changes depending on the weapon type you are using. A marble, sword, and blade all with 100 damage will still deal different damage. Up above under the class descriptions, you’ll see how strength affects each class differently.
8. Red Jades and Purple Jades are used to upgrade the level of rare and elite items. This can only be done when you have 100 or more contribution points.
9. Tin, Dark Steel, Black Steel, and Steel of Eternity are all to enchant an item to make it stronger. The max enchant possible is 120%. This increases the damage of weapons, defense of armor, chance to hit for gloves, or chance to doge for boots up to OVER twice its original state. So if you have a sword with 100 damage, and 120% enchant, it will have 220 damage.



